References
Table of Contents (hide)
1. Composition Sets
1.1 Core Competency- Composition Set
- Army Size 2250
- Less than 701 points in Characters (Assassins, magic items, abilities, gifts, and mounts all count)
- At least 900 points in Core Troops (High Elves need at least 600 points in Core Troops)
Special Rules for Core Competency
- Can not use more than 11 Dice a turn for magic. (That is dice rolled. Bounds count as one die, unless they are Bound 5 or higher in which case they count as two dice. ) You can have the capacity for more magic in your list you just can not use more than 11 Dice in one turn.
- Daemons have their ward save reduced by 1 in hit with a magic weapon, spell, or attack that counts as magical. A +4 ward save would be reduced to a +5 ward save. A +5 ward save will be reduced to a +6 ward save and so on.
1.2 WPS- Composition Set
- Download latest WPS scoring instructions from: http://atlantis.sverok.net/WPS/
- Special Characters are being worked on by the WPS people and are still a work in progress. Here is a forum thread on Adeptus Arizona copied from the WPS forum: http://www.adeptusarizona.com/forums/viewtopic.php?f=19&t=1932
