Tides of War 2009-Tesimonials

By Quinton Bohn,

This past weekend I attended the Tides of War indi GT in Arizona, hosted by the PAWS group out of Phoenix, led by Ian Dimitri. They are a nice group and have a solid venue with Kyle Kinghorn's Empire Games store. The tables were nice and the terrain of good quality and quantity. With their highly restrictive comp system in place, I decided the time was right to dust off the Beasts for a bit of a rumble. Check out www.tidesofwaraz.com for details on the system. Here was my army:

Shaggoth Champion of Khorne w GW, Larmor

8x8 Herd w FC and Xtra HW 8x8 Herd w FC and Xtra HW 8x8 Herd w FC and Xtra HW 6 Tuskigor Chariots of Khorne 4 Minotaurs of Khorne w Champ and GW 4 Minotaurs of Khorne w Champ and GW 4 Minotaurs of Khorne w Champ, STD, and Xtra HW

My list scored 58, one of three lists (all beast) to do so. So, far so good.

My wife and I drove down from LA and scoped out the store, since Kyle is a friend of ours. I played a pickup game against a local guy and got seriously stomped, but I had some dice death and the locals apparently play clipping rules, so I didn't let if bother me.

Day 1- We all get checked in. The PAWS people were really great with the swag, as we all got a set of PAWS dice and T Shirts. Ian was kind enough to get the local tend and awning people to make a shirt big enough for my fat ass, too! First two rounds are done by comp points (relative good vs evil) so I was interested to see what I would pull for an opponent.

Round 1- Dan? Barr - Wood Elves

Mr Barr was the previous year best alliance general, if memory serves. This granted his elf general a bonus ward save for the tournament. His list was a pretty typical run away point denial wood elf list, with four dryad units, some dancers, two wild rider units, two eagles, two glade riders, two glade guard units, alter kindred, and an eagle riding hero. Given the list and his obvious credentials, I was in for a tough game.

My memories of this game are hazy at best, but I do recall having horrendous rolls in the early part of the game, including three failed rally tests on my general who ran off the table after killing exactly one dryad. Fortunately, he started rolling about as bad as I did and I was able to pull it into a tie. At the end of the game, he had a wild rider unit, a glade rider unit, and some dryads. I had some minotaurs and some herds left, so we pretty much pulverized each other.

Round 2- Chris Hines- High Elves

Chris was the guy who stomped me friday, so I was somewhat nervous about this. The army was essentially two spearmen blocks, two dragon prince units, two bolt throwers, two eagles, one archer unit, lord with a star lance, two gw heros on foot, noble on horse with the I Win! banner, and two lion chariots. This guy also seemed to roll phenomenally high constantly (he hit on all but one of his shots with his bolt throwers, wounded with most), but knowing he was a cliping player, I made the needed adjustments to my traps this game.

His setup involved splitting his bolt throwers on either side of his spear blocks and lining up his knights on a flank. The I win banner went with one prince unit and the rest of his characters shacked up in the spearmen. I put a pair of herds and mino units against his knights and flooded the spearmen side with chariots and the rest. The shaggy backed up the knight side. So far so good.

His openning move was to put eagles out to draw two chariots out, to thin out my forces, buring both in terrain. I backed out with one, miraculously, and charged his general's unit. In the one low roll of the game for him, the lone character with a gw wiffed on the chariot and his spearment were unable to get a wound through to put it down. His high rolls kicked back in and his general's unit fled, panicking two adjacent units as I ran it down. This pretty much decimated the core of his army. On the other side of the table, a herd ground down one unit of knights and I baited his other unit with a trap. To break out of the trap, he solo charged his BSB into a herd and sent his knights after my minotaurs. Long story short, the Shaggy leadership kept the herd in place long enough for me to isolate and slay the other knight units. When the game ended, I had lost most of my chariots and two herds, but all he had left was a single BSB. A 17 point win for me.

Round 3- The PAWS people supplied free pizza slices and soda to all the attendees, which was really cool. I relaxed a bit and mentally prepared myself for the first battle point based pairing of the weekend. My draw as a local Tomb King player named JR. His army had a king, three priests, two catapults, two skeleton blocks, a knight unit, a tomb guard block, a scorpion, a swarm, and a small unit of archers. I have a lot of experience against Tomb Kings, but two catapults is tough for my army. Fortunately, he was kind enough to blow up one of them on turn one. This game was pretty much just me isolating and combo charging his units to death. The only moment of note was my choice to toss a chariot at his king on the last turn to try and finnish him off. It cost me one battle point and would have only netted me one more. Other than that, I played a perfect game and he was simply overwhelmed by my superior speed, numbers, and hitting power. End result, 17 Battle Points for me, taking me to 34 on the day.

Evenning- I left feeling pretty good about how the games went, having played mostly mistake free and in solidly in third place, by the standings. My wife and I took Roman Baker to Organ Stop Pizza (our favorite place to go in Phoenix) for bear, pizza, and organ music, then returned to the store for a game of Chaos in the Old world before heading back to the hotel for the night.

Day 2- Round 4- Scott Riffel (Brettonian Steamroller)

Scott had come from Idaho and his army was simply gorgeous. It had two giant peasant blocks (one led by a paladin on foot), 9 pack of errantry, 9 pack of realms, 9 pack of realms, 6 pack of realms, 6 pack of grail with his general and damsel in it. The general had the KB vs Large target vow and the WS10 armor. His deployment was to simply line up the busses with the peasants on each flank, grails in the center of the army. This game was a long and drawn out chess match, which mostly consisted of baiting him with herds and keeping his grails away while I decimated the rest of his army with combo charges. It ended with his general KBing Shaggy on the same turn the grails got combo charged by four chariots and some minotaurs. End result, tabled him in 6 turns and got 20 points. This was my best game of the weekend, from a tactical standpoint, as we both rolled average and I simply outmanuevered him the entire game.

Round 5- Mike Mandzak (Ogres)

Mike's army was a pretty standardized ogre army, converted to be cyclops. He had a Tenderizer Tyrant, three butchers, one 4 pack of bulls, three 4 pack iron gut units with full commands, 4 two packs of lead beltchers, and two gorgers. I wish I could offer a tail of my vast generalship, but this was a game that I had the matchup advantage and Mike's dice absolutely Doo-Doo the bed. It started with his main butcher exploding on turn one and ended with his Tyrant fanning against my double hand weapon Mino champ in a challenge and getting run down by the unit. I tabled him in 4 turns for 20 points.

Wrap up- My army worked to plan all weekend. I lost the bulk of the chariots every game, but they softened up stuff enough for the herds and cows to mop up in the games it happened. The herds were the stars, however, giving needed static res and acting as bait for traps. They are the key to the army, by far. The double hand weapon minos also did exceedingly well, mutch to my shock, butchering things in every game. I might have to revise my opinion on that unit, especially with the banner.

I ended the weekend with the most battle points, by four, but Fry from SD tied me with his vastly superior painting. The tie breaker wound up being player fav opponent votes, which he had more of, so he won overall and I bagged best general honors for the horde. The Alliance Best general (who was fourth overall) was a local guy manned Twitch who ran tomb kings. Best Army went to another beast player, who also was third overall. The fifth overall (I think) went to our man Mike Hannah with Ogre Kingdoms. As a side note, I joked to my wife that throwing away that chariot in game three would cost me the overall and I turned out to be right! Moral of the story is stay focused and keep an eye on every point.

While I am not a fan of ECT style point based comp systems, this is about as close to a working one as I have seen. It did favor some armies, clearly (Beasts took top three spots), but it was fine for what it was. Even though I only faced good side armies, I did face some solid opposition (really, only the ogre game was a gimme) as did the other two beast guys. I had a great time and faced all nice people, so it was satisfying to win best general. I went undefeated and made only one mistake that I remember all weekend (tossing the chariot) with beasts, so I am elated with the results. My hats off to the other beast guys who nabbed the other top spots. While we bennefited from the system, the major alliance guys there confessed that they were all prepping for Daemons, Vamps, and DE, so they were simply unprepared for beasts, especially since no locals play them.


By Roman Baker

OVERVIEW:

Well, this was an unforgettable weekend. My traveling buddy and I each had plans Friday night in L.A. so we decided to fly out to Phoenix Saturday morning just in time for a 9:30 check in. Well, we missed our flight of course and caught the next flight. After lots of running, rushing, phone calls, and finger waving our taxi dropped us off in front of Games Empire at around 10 am Saturday morning, minutes before game 1. I literally paid the cab, walked in and registered, and jumped to my table in the nick of time:)

I was very surprised by the appearance of Games Empire. This store is huge. It's was very spacious and open with high ceilings and tons of tall gaming tables. They looked just like the ones at the L.A. Battle Bunker except each table accommodated a tall stool with a resting back. The store and restroom were clean and stocked. The walls were organized and stacked with all of your favorite systems' minis, books, games, toys, etc. In the center was a unique island-desk. This served as the register but had a 360 counter with stools where you can paint and assemble your models. This store was definitely built with the social hobbyist in mind. It felt more like a social club then a retail store. No one ever pressured me or questioned me when browsing the shelves, but were extremely helpful when I was ready to buy.

The tournament was at capacity with generals from San Diego, L.A., Idaho, Texas, and the midwest. Ian Dimitri introduced himself and the PAWS (Phoenix Area Warhammer Society) and gifted everyone with a set of white or black Tides themed dice, T-shirt, and a packet.

The rest of the weekend went really smooth. Many people were meeting each for the first time while sharing and laughing over their games' misfortunes and surprises. Most people stayed inside all day as lunch was provided which was nice, since we were in Phoenix after all!

Saturday night the shop remained open until midnight to provide open gaming and shopping. I had pre-ordered Talisman, Space Hulk, and Chaos in the Old World so was excited to rip in to these popular games quickly! We played a great of game of Chaos in the Old World but my Nurgle cultists failed to corrupt enough cities in the Old World, Slaanesh had just manipulated too many crooked nobles and ended up ruining the map:(

When all was said and done, it appeared the Beast of Chaos armies really shined, taking many of the top awards. The best overall won an inspiring life-size Warhammer to take home! The store provided hundreds of dollars in GW prize support and unique plaques while Battlefoam provided many bags as well.

Overall, it was a memorable experience and I plan to return next year. This was an easy recommendation as the location was attractive and comfortable, the attendees were humble and light hearted, everyone received swag, and the host were fair and accommodating. (One neat extra was that certain generals could receive in-game bonuses for accomplishing feats. The top 3 submitted conversions at the beginning of the event received a small bonus to that winning model. One general's giant got an extra wound for instance. And after all the evil armies dominated a particular round they earned a one-time break test re-roll, I was undead so I got a free "no-crumble"!) My biggest gripe was that they did not post final results at the end of the event. This is a big no-no in my personal opinion but I'm sure they had their own reason for this. I consider this a destination tourney meaning that a large percentage of the generals did not live locally and therefore traveled pretty far to get there. This makes a long trip home even longer. It would have been nice to know our scores to talk, discuss, and scrutinize with our buddies over a long drive or flight home:( That being said, I can't wait for next year as this will be a priority event on my calendar.

Bootlegbaker (Roman Baker)


By Kurt Knipple

Aside from a few issue with the comp and pairing systems, I had a great time at the Tides of War. 

My cheese was pretty rank, as any one can see, thus putting me damn near the bottom of the comp ladder, far below the very fluffy and soft vampires, demons and dark elves.  This comp system was pretty broken and I am eager to see who the scores actually lined up.  The bad guys got a HUGE comp boost in this system, where magic, shooting and non-naked characters were heavily penalized, while the combat heavy bad armies were comped pretty well and easily run given the handicaps on the good armies.

The pairings were also a little goofy, with the winning bad players, getting some really nice springboard action by playing the top good players, who were far below them in battle points already.  This pretty much served to insure that the bad got better and the good got worse as the tournament went on.  What was even worse, was that due to 1 drop out, the worst ranking bad player, got switched to the side of the good, thus pushing the poorly performing good players even further up the chain to battle the ass-kicking bad players.

They used the interesting 20-0, 19-1, 18-2 and so on, scoring system.  Never actually seen that in play before, but it was interesting.  I am not sure if I like that method, but its not bad.  I had 2-18; 1-19; 11-9; 15-5; and 12-8 in my games, to essentially a 1-2-2 record.

I did not love the sportsmanship scoring sheet, it was kind of confusing...as a TO and tournament player, this is the first time that I have ever messed up on the sheet, but I had to correct one score after the fact, and I saw more than a few other people who were filling out the sheets incorrectly.  I hope that this did not have an effect on any of the scorings.

The fact that there was no player judged comp bugs me.  I knew that going in, so I do not fault Ian for structuring it this way, its just something that I never really liked.  I think that both comp and painting should have opponent judged components to them.

On the final tally sheet, we also voted for our favorite opponent.  I always am a fan of this kind of bonus. 

Then we had the "Favorite Army" or "Favorite Appearance" vote, was supposed to have been given to anyone in the tournament, not just your opponents.  I think that this was a bad decision and this should have been restricted to your opponents ONLY.  This does open up the possibility for collusion amongst players, but that aside, I think that it is a disservice to the players as you are asked to vote on armies that mostly, you never saw up close, or had any real time looking at...in many case, you might also have no idea who the army actually belongs to.  On the flip side, I seriously feel that this will cause some (maybe many) players to lean to voting for someone who they played.  Yes, everyone gets a vote, and yes, everyone in theory has an equal chance, but it just feels to me, as both a player and a fellow TO, that this is not a fair and level playing field for this award.

All that bitching aside, this was a GREAT tournament.  These issues is minor overall, but did have an impact...especially how they effected my matchups.

A bit of my own commentary on my army here.  This is a virtually identical army which I took to a local RTT and won Best Army.  The appearance has been improved, but otherwise it is nearly the same.

My first matchup was against Vampires...ohh great.  2-18 against me.  Good game otherwise vs Roman Baker, beautiful army, Roman is a nice guy, some sweet moments too.  My Becalming Cogitation negated six 6s in a row during one of Roman's magic phases, including 1 total power...very funny.

My next matchup was vs Dark Elves.  Unkillable lord on dragon and Hydra, pummeled the snot out of me.  1-19 against me.

3rd matchup was vs Warriors of Chaos.  Not a bad list, a bit of magic, fairly well balanced.  11-9 in my favor.  Good game vs Jeremy, we had a couple of minor rules issues..so minor, that I cannot even remember what they were.

4th game, start of day 2 was vs the young Tyler Young and his Khorne Demon army.  Tyler was just a wee lad, perhaps 8 or 9, and this was his first tournament, his dad was also playing in the event.  Bloodthirster, 3x Khorne Dogs, 2x Bloodletters, 2x Plaguebearers, 2x Fiends of Slanesh, 2x Furies.  I thought for sure, I was going to be totally wasted on this pretty much bare table.  In the hands of a more experience general, I would have been tabled.  I was able to lead the Bloodthirster around throw his a few cheap bones and eventually magic'd him to death (mostly Urannons Thunderbolt).  Tyler clumped his units together and due to my fear causing Kroxigor and Salamanders, making me immune to being outnumbered by fear, I was able to make every single leadership test I needed to hold in combat and eventually my greater numbers whittled his units down.  I think that he made some rules mistakes, both for and against him, but I was not gonna bust his chops much about it...he was a nice kid.  Eventually I won the mission, the only one not to actually count VPs...I held more table quarters and won 15:5.

5th and last game vs old Jon Young (Tyler's dad) and his 4 Horsemen of Chaos army.  A Warriors of Chaos army, with all 4 factions represented, no magic, no shooting.  This one was very close, back and forth, Jon had a few horrible terror and fear tests, I had some sick wards saves on my Slann.  Eventually I had most of his army routed, but likewise he had most of mine, taking a few banners, my general.  I however held the middle of the table and score enough extra to push me to a 12:8 in my favor.

I started on table 20, stayed at 20, then moved to 18, then to 17 and finally finished on table 14.  Never left the bottom 8 tables.

I might have more to say, once I see all the final scores and my placings.  I know that I was last on the good side for a few rounds.  Woot!


By David Fey

I played Tobin and we had a great time.

I went to the tournament with my only painted Army BOC for a couple of main reasons. 1. My Fiancee's family lives in Phoenix 2. My Good friend Pat lives in Phoenix 3. Ian was nice enough to invite us and other San Diegans were going. 4. It was good vs. evil and knowing that i wouldn't have to fight Demons, VC's, and Dark Elfs was reason enough 5. My normal RTT list would get a High Comp 6. Provide incentive for me to finish painting and stop borrowing someone else's chariots.

Here's how the tourney went for me.

Spent Thursday-Friday painting my ass off with no sleep.  Painted on the Drive over, recruited Fiancee and future mother in law to put black base coat on bases.  Painted on drive to store, painted in the store before tourney finished at 10:00ish am on Sat.

Saw lots of pretty armies and the locals were nice.  I was surprised to see Quentin show up with a similar themed BoC army (He took 2 extra chariots, a Shaggoth and smaller herds)

The first two rounds were paired by Comp which was a nice surprise since i scored a 58

Round 1. vs Ryan Aoto's Ogres.  Mission escorts I've never fought ogre's before and Ryan was great enough to give me a quick overview.  I should have paid more attention because the game was a slugfest.  I never got a charge off with a single chariot and his prominence of str 7 made quick work of them.  His better maneavring and postitons allowed him to get most of the charges off and kill lots of Mino's early on. This being an Escort mission i committed my herds to one flank with the escorts and spent 3 turns running the off to the other side gaining an extra 450 vp's.  I killed one of Ryans and he only managed to get two off.  His Generals with the Tenderizor made quite work of my DoomBull and His unit.  My only saving grace was the three herds now coming in from his Rear after the escort drop off and cleaning up. Ended 16 4

Round 2. vs Tobin's DOW. Mission Pitched Battle Again another great person to play against, we talked Beer, gaming communities and the history of the Game.  Tobin was delighted to see that DoW were aloud at the tourney and brought a Comp friendly list.  Again an Army that i've never played against and had no clue to what they did. Tobin game me the run down and looking at all the pike units my brain registered "High Elfs".  I deployed my units in order of Fast to slow and I won the roll for first turn.  I marched all my units forming a nice sweeping arc getting ready for the turn 3 charge.  Tobin's comment to this was "Well, you certainly aren't shy" with a grin on his face.  Tobin's movement phase was very calculated and precise, my army being frenzy he tried to set up bait to expose my flanks and crash me into forests.  I took the bait charged in and wiped out entire units, he mentions that i have to overrun and due to blood greed i just site there.  This surprised him since his friend who also plays mino's has always made an overrun move.  This set it up so instead of being out of position i was ready to punch through.  The dice were not with Tobin for his psychology tests, one especially for his knights which would have flanked my entire army.  His pikemen unit with the BSB and general did manage to punch through a unit of mino's over run into a chariot and make it to my table edge.  The following turns were pretty bloody,  pretty much tabled Tobin only losing a few units and had all the table quarters. Ended 20 0

Round 3 vs Chris Hines Mission Kill the general no magic, 2 chariot, 2 dragon prince and lots of spearman army. At this point in the day i was pretty fatigued and running on empty.  Chris is another fun opponet, we had the same philosophy in the fact we can't roll dice and on day 2 we even showed up with the same t-shirt &imgrefurl=http://www.thinkgeek.com/interests/gamer/9d0b/zoom/&usg=__I3zQIBoneIB45T2_u8alMUdG-38=&h=520&w=400&sz=38&hl=en&start=2&sig2=7IHKJPbApvaXO2x8pKamYA&um=1&tbnid=RKi1wmnGDi-XgM:&tbnh=131&tbnw=101&prev=/images%3Fq%3Dthe%2Bdice%2Bare%2Btrying%2Bto%2Bkill%2Bme%2Bt%2Bshirt%26hl%3Den%26safe%3Doff%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26hs%3DNnu%26sa%3DN%26um%3D1&ei=1I_LSrKNNIKutgP845CZAQ.  This was the second time for me playing the new elf's are expensive and if you kill all the troops you would still draw based on point cost of the characters.  Chris was great and showed my the correct way of doing simultaneous charges on the same facing.  He was pretty season in fighting BoC and new what todo, it was a slugfest of wierd charges, units facing the wrong way and me being tired and making mistakes.  I did kill his general. Ended 9 11

The end of day one I met with the in-law's and we went to El Charro to have some of the best Mexican i've ever tasted, I overate of course.  Had trouble sleeping with over analyzing on how to beat Elf's with BoC.  Finally passed out around 2 AM.

Day 2, Showed up at the store to early, hung out in the parking lot.  They posted the standings on the window and it was battle points + comp.  Mine showed a 83 instead of a 103, a mistake was made where Tobin received a 20 instead of a 0.  We brought this to Ian's attention and he made the correction, but at this point in time the pairings had already be done.  Due to this i ended up facing Drew in Round 4.

Round 4 Drew's Dwarfs Mission Table Quarters. I played Drew 3 times before the tides of war for practice and lost every time.  Drew's smart, knows the armies and how to play against him and I've known Drew for about as long at Pat 10+ years.  The game went pretty mush how are other games went.  I mess up on charges, he kills and slows the right things, back up being out of charge range and then i get charged by Dwarfs.  The kicker to this was it was a table quarters mission and dwarfs are slow.  I dig two dog units on my two table quarters holding them, push one flank really hard controlling it and then contest the other.  If this had been a vp mission Drew would have won by at least a 1000 points. ended 15 5.

Round 5 Pat's Dwarfs. Mission King of the Hill Now this pairing surprised me a bit,  Patrick only had a 36 battle at this point but it was enough to put him in the upper bracket.  And since i was being paired at -20Bps i was to play my good friend Pat.  Pat's luck defeated him more than i did.  He decided to go big turn 1 with the anvil and rolled the bad rolls losing it.  He also bunkered in on one corner with most of his units lining up nice and even.  By turn 3 all my hard hitting units charged at the same time.  I killed the thundered infront of his blocks and overran with the chariots and herds, the minos were already engaged and had a continuation of combat. The good thing about dwarf blocks is that they are hard to punch through.  Pat throws dawn the oathstone on one unit and holds with the others.  I loose combat and has 6 units running directly away.  He can't pursue with the oathstoned unit and chooses not to with the other.  If he had he could have charged my fleeing units doing more damage.  I rally and set up for the following turn.  I plow through the rest of his army leaving the oathstoned unit untouched knowing i'd loose to much trying to take it down.  Ended 20 0

I owe Pat and Drew beers and dinner.

During my game with Pat, Ian mentions that i was in the running so don't screw up.

Beav played king maker and Defeated Nohea the other BoC in the lead making my chances greater.

Knowing i spent time painting my army to a higher standard, that should pad me alittle bit since Quentin had a 4 BP lead over me.

Sportsmanship, Comp and Painting push me over,  pretty much the same with the leagues and RTT's here in San Diego.  I play for fun and the people,  I like the competitive nature of tournaments but I'm fairly versed on patience and the do's and don'ts of tournament play(Mostly 40k).

I came to AZ, played and conquered.  Have a nice plaque and custom Warhammer to put up at Game Empire.

Here is the list i went with:

Doombull (1#, 266 Pts)    1 Doombull of Khorne @ 266 Pts       General; Mark of Khorne; Hand Weapon; Heavy Armour; Causes Fear; Frenzy       1 Slaughterer's Blade @ [40] Pts

 3 Minotaurs of Khorne @ 183 Pts       Mark of Khorne; Hand Weapon; Great Weapon; Frenzy

Minotaurs (4#, 229 Pts)    4 Minotaurs of Khorne @ 229 Pts       Mark of Khorne; Hand Weapon; Great Weapon; Frenzy

4 Minotaurs of Khorne @ 229 Pts       Mark of Khorne; Hand Weapon; Great Weapon; Frenzy

4 Minotaurs of Khorne @ 229 Pts       Mark of Khorne; Hand Weapon; Great Weapon; Frenzy

1 Tuskgor Chariot of Khorne @ 130 Pts

1 Tuskgor Chariot of Khorne @ 130 Pts

1 Tuskgor Chariot of Khorne @ 130 Pts

1 Tuskgor Chariot of Khorne @ 130 Pts

Chaos Hounds (5#, 30 Pts)

Chaos Hounds (5#, 30 Pts)

Beast Herd (21#, 140 Pts)    6 Gors @ 140 Pts       Musician Mus; Standard Bearer Std; Hand Weapon; Extra Hand Weapon       1 Foe-Render @ [27] Pts          Hand Weapon; Extra Hand Weapon       14 Ungor @ [56] Pts          Spear

Beast Herd (21#, 140 Pts)    6 Gors @ 140 Pts       Musician Mus; Standard Bearer Std; Hand Weapon; Extra Hand Weapon       1 Foe-Render @ [27] Pts          Hand Weapon; Extra Hand Weapon       14 Ungor @ [56] Pts          Spear

Beast Herd (21#, 140 Pts)    6 Gors @ 140 Pts       Musician Mus; Standard Bearer Std; Hand Weapon; Extra Hand Weapon       1 Foe-Render @ [27] Pts          Hand Weapon; Extra Hand Weapon       14 Ungor @ [56] Pts          Spear

Centigor (5#, 102 Pts)    5 Centigor @ 102 Pts       Musician Mus; Hand Weapon; Spear; Light Armour; Shield

Total Roster Cost: 2238

I'll go again for the reasons i've listed above.

I'd like to see a tailored comp system per army.  I liked the missions, having tomb kings on the side of good felt funny.  Good vs. Evil is a good idea but hard to pull off.  I think you can only have one or the other Comp system or Good vs Evil. 

Best, David Fay, hope to join the baby killer club.